EZINE:
In this issue of MicroScope, we look at the channel opportunity in the SME customer base as they look for managed services support, our roundtable discussion looks at the transformative appeal of unified communications, and consider why software development houses are switching to no-code. Read the issue now.
WHITE PAPER:
Read this white paper for an examination of a new software development language and technology called SequenceL, as well as a description of how it works, why there is a need for it and how well it performs in parallel environments.
EGUIDE:
This expert e-guide from SearchSecurity.com sheds light on how fostering harmony between security and software development teams can ensure application protection early on.
TECHNICAL ARTICLE:
This article describes how to develop flexible WS Management-based solutions for Intel® Active Management Technology using the .NET development environment. The basic ingredients and building blocks of a WSMan-based solution will be presented. We've included some coding samples (written using Windows 2008) to help illustrate this information.
EGUIDE:
This e-guide examines organizational and team challenges of implementing the agile process. This e-guide also will detail how to scale agile software development to large organizations by scaling agile practices and agile work; how to transition small and large development teams to Scrum; and more.
WHITE PAPER:
As Agile is embraced by development organizations everywhere, the need to produce clean, maintainable software quickly is great. To achieve development agility, developers must maintain velocity, eliminate bug debt, and focus on peer interaction. Read this paper to learn how to automate time consuming development activities to boost productivity.
WHITE PAPER:
This white paper illustrates how proven methodologies and best-of-breed tools, such as Rational DOORS, Rational Rhapsody, Rational Team Concert, and Rational Quality Manager, can help you design high-quality products that meet customer requirements.
WHITE PAPER:
Software development teams are always looking for an edge to produce features more quickly while retaining a high level of software quality. This document describes best practices for uniting both automated and manual test efforts to improve your software releases and obtain the highest quality releases in the shortest amount of time.
TECHNICAL ARTICLE:
In this 3rd part of the Designing Artificial Intelligence for Games series, you'll learn how to give your agents higher orders of intelligence. The agents can already deal with the immediate situation they find themselves in; now you are working toward artificial intelligence (AI) that deals with broader goals and the bigger picture.